My name is Daniel and I'm a 3D Generalist based out of Edmonton, Alberta, Canada. I am comfortable working in various roles across the 3D project pipeline, but take a special interest in environmental/prop modeling, texturing, lighting, and rigging. I'm especially drawn to projects that emphasize visual storytelling with creative worldbuilding, and I believe that no detail is unimportant.
My educational background includes a Bachelor of Arts in English and Creative Writing from the University of Alberta (2024) and a diploma in 3D Animation and VFX from Pixel Blue College in Edmonton (2025). My background in written and digital storytelling influences everything I create, from immersive environments to functional rigs with personality and intent.
In my spare time, you'll usually find me painting minis, 3D printing various things, bouldering, playing video games, or running my weekly Dungeons & Dragons campaign. I love creating things that spark curiosity, connection, and joy, and I try to bring that energy to every project I touch, even the ones that might seem mundane at first.
Currently open to opportunities in games, film, animation, and more!