Daniel Bruns
Daniel Bruns
3D Generalist | Open for work!
Edmonton, Canada

About

My name is Daniel and I'm a 3D Generalist based out of Edmonton, Alberta, Canada. I am comfortable working in various roles across the 3D project pipeline, but take a special interest in environmental/prop modeling, texturing, lighting, and rigging. I'm especially drawn to projects that emphasize visual storytelling with creative worldbuilding, and I believe that no detail is unimportant.

My educational background includes a Bachelor of Arts in English and Creative Writing from the University of Alberta (2024) and a diploma in 3D Animation and VFX from Pixel Blue College in Edmonton (2025). My background in written and digital storytelling influences everything I create, from immersive environments to functional rigs with personality and intent.

In my spare time, you'll usually find me painting minis, 3D printing various things, bouldering, playing video games, or running my weekly Dungeons & Dragons campaign. I love creating things that spark curiosity, connection, and joy, and I try to bring that energy to every project I touch, even the ones that might seem mundane at first.

Currently open to opportunities in games, film, animation, and more!

Skills

Rigging3D ModelingEnvironment ModelingProp ModelingCreature ModelingLow-poly ModelingHigh-poly ModelingWeapon ModelingUV MappingVisual EffectsStorytellingTexturingTexture BakingShadingParticle EffectsLightingHard Surface ModelingCharacter Modeling3D Printing

Software proficiency

Maya
Maya
ZBrush
ZBrush
Unreal Engine
Unreal Engine
Blender
Blender
Substance 3D Painter
Substance 3D Painter
Adobe Fresco
Adobe Fresco
Substance 3D Stager
Substance 3D Stager
Illustrator
Illustrator
Photoshop
Photoshop
Substance 3D Designer
Substance 3D Designer
Unity
Unity
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