Dark Fantasy Wall Sconce

Short clip of the torch in Unreal Engine 5. This one only has lighting effects, no particles.

A short (and overly dramatic) clip of the torch in an environment with lighting and particle effects in Unreal Engine 5.

Another clip of the torch in Unreal Engine 5.

Dark Fantasy Wall Sconce

A wall mounted torch that I modeled for a game that I currently have in development. It was modeled in Maya, sculpted in ZBrush, and textured in Substance Painter following the industry standard low-high PBR workflow. The images of just the torch were rendered in Marmoset Toolbag 5, and the rest were rendered in Unreal Engine 5.

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